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	<title>Comments on: Rise and Fall of a Neverwinter Nights Community Leader</title>
	<atom:link href="http://blog.hypercubed.com/archives/2007/02/25/rise-and-fall-of-a-neverwinter-nights-community-leader/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.hypercubed.com/archives/2007/02/25/rise-and-fall-of-a-neverwinter-nights-community-leader/</link>
	<description>Incoherent chatter on issues related to science, computing, and philosophy.</description>
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		<title>By: James S</title>
		<link>http://blog.hypercubed.com/archives/2007/02/25/rise-and-fall-of-a-neverwinter-nights-community-leader/comment-page-1/#comment-52285</link>
		<dc:creator>James S</dc:creator>
		<pubDate>Fri, 15 Aug 2008 15:58:10 +0000</pubDate>
		<guid isPermaLink="false">http://blog.hypercubed.com/archives/2007/02/25/rise-and-fall-of-a-neverwinter-nights-community-leader/#comment-52285</guid>
		<description>Thanks for the work.&#160; It is appreciated.&#160; The journey is the important part, and your work gives the users a way to have their own story and journey.&#160; A good story is always popular.

&#160;

Thanks again&#160;
</description>
		<content:encoded><![CDATA[<p>Thanks for the work.&nbsp; It is appreciated.&nbsp; The journey is the important part, and your work gives the users a way to have their own story and journey.&nbsp; A good story is always popular.</p>
<p>&nbsp;</p>
<p>Thanks again&nbsp;</p>
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		<title>By: Greg W</title>
		<link>http://blog.hypercubed.com/archives/2007/02/25/rise-and-fall-of-a-neverwinter-nights-community-leader/comment-page-1/#comment-48226</link>
		<dc:creator>Greg W</dc:creator>
		<pubDate>Thu, 17 Apr 2008 01:33:09 +0000</pubDate>
		<guid isPermaLink="false">http://blog.hypercubed.com/archives/2007/02/25/rise-and-fall-of-a-neverwinter-nights-community-leader/#comment-48226</guid>
		<description>coolness.
 
i am just begining, now with nwn modifications, lol.&#160; i have played FRPGs &quot;off and on&quot; since there was mainly just &quot;AD&amp;D.&quot;
 
am trying to re-program nwn into a entirely different game systems, whadda ya think? ha ha ha.
 
been a few years since i did any programming at all - so, even if i never completed, it would be a beneficial exercise in futility ^^
 
nice story. thanks
 
&#160;- Greg W.
 
&#160;
</description>
		<content:encoded><![CDATA[<p>coolness.</p>
<p>i am just begining, now with nwn modifications, lol.&nbsp; i have played FRPGs &#8220;off and on&#8221; since there was mainly just &#8220;AD&amp;D.&#8221;</p>
<p>am trying to re-program nwn into a entirely different game systems, whadda ya think? ha ha ha.</p>
<p>been a few years since i did any programming at all &#8211; so, even if i never completed, it would be a beneficial exercise in futility ^^</p>
<p>nice story. thanks</p>
<p>&nbsp;- Greg W.</p>
<p>&nbsp;</p>
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		<title>By: hypercubed</title>
		<link>http://blog.hypercubed.com/archives/2007/02/25/rise-and-fall-of-a-neverwinter-nights-community-leader/comment-page-1/#comment-41104</link>
		<dc:creator>hypercubed</dc:creator>
		<pubDate>Sun, 11 Mar 2007 22:42:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.hypercubed.com/archives/2007/02/25/rise-and-fall-of-a-neverwinter-nights-community-leader/#comment-41104</guid>
		<description>Ok, I&#039;ve placed the tutorials back at &lt;a href=&quot;http://www.hypercubed.com/games/nwn/.&quot; rel=&quot;nofollow&quot;&gt;http://www.hypercubed.com/games/nwn/.&lt;/a&gt; Enjoy.</description>
		<content:encoded><![CDATA[<p>Ok, I&#8217;ve placed the tutorials back at <a href="http://www.hypercubed.com/games/nwn/." rel="nofollow" onclick="urchinTracker('/outgoing/www.hypercubed.com/games/nwn/.?referer=');"></a><a href="http://www.hypercubed.com/games/nwn/" rel="nofollow" onclick="urchinTracker('/outgoing/www.hypercubed.com/games/nwn/?referer=');">http://www.hypercubed.com/games/nwn/</a>. Enjoy.</p>
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		<title>By: Anonymous</title>
		<link>http://blog.hypercubed.com/archives/2007/02/25/rise-and-fall-of-a-neverwinter-nights-community-leader/comment-page-1/#comment-40812</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Thu, 08 Mar 2007 18:26:10 +0000</pubDate>
		<guid isPermaLink="false">http://blog.hypercubed.com/archives/2007/02/25/rise-and-fall-of-a-neverwinter-nights-community-leader/#comment-40812</guid>
		<description>Hey, I thought you might want to know that your nwn stuff is missed..&#160; I found the tileset tutorial in google cache but do not know what else you really had up.&#160; NWN is still a popular game.&#160; Some windows users do not have the required equipment for NWN2, and linux and mac users do not have the option of going to NWN2.&#160; As well as NWN is a great game in its own right so many just do not feel the need to move on.&#160; 

Thank you for what you did contribute to the community.&#160; If there are other tutorials you had on NWN please make them available.&#160; Many tutorials I have found are not as easy to understand as yours.

&#160;


  


  
</description>
		<content:encoded><![CDATA[<p>Hey, I thought you might want to know that your nwn stuff is missed..&nbsp; I found the tileset tutorial in google cache but do not know what else you really had up.&nbsp; NWN is still a popular game.&nbsp; Some windows users do not have the required equipment for NWN2, and linux and mac users do not have the option of going to NWN2.&nbsp; As well as NWN is a great game in its own right so many just do not feel the need to move on.&nbsp; </p>
<p>Thank you for what you did contribute to the community.&nbsp; If there are other tutorials you had on NWN please make them available.&nbsp; Many tutorials I have found are not as easy to understand as yours.</p>
<p>&nbsp;</p>
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		<title>By: hypercubed</title>
		<link>http://blog.hypercubed.com/archives/2007/02/25/rise-and-fall-of-a-neverwinter-nights-community-leader/comment-page-1/#comment-39847</link>
		<dc:creator>hypercubed</dc:creator>
		<pubDate>Thu, 01 Mar 2007 03:53:59 +0000</pubDate>
		<guid isPermaLink="false">http://blog.hypercubed.com/archives/2007/02/25/rise-and-fall-of-a-neverwinter-nights-community-leader/#comment-39847</guid>
		<description>I still have everything.&#160; If you tell me what is needed I will place it back up.&#160; I didn&#039;t expect anyone still used it.</description>
		<content:encoded><![CDATA[<p>I still have everything.&nbsp; If you tell me what is needed I will place it back up.&nbsp; I didn&#8217;t expect anyone still used it.</p>
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		<title>By: Anonymous</title>
		<link>http://blog.hypercubed.com/archives/2007/02/25/rise-and-fall-of-a-neverwinter-nights-community-leader/comment-page-1/#comment-39828</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Thu, 01 Mar 2007 02:30:04 +0000</pubDate>
		<guid isPermaLink="false">http://blog.hypercubed.com/archives/2007/02/25/rise-and-fall-of-a-neverwinter-nights-community-leader/#comment-39828</guid>
		<description>This is very sad. :( I relied on some of your tutorials quite often, having even saved it to my computer. I recently came back to restore it and now it&#039;s gone. A great amount of content was lost to the community when you took it down.</description>
		<content:encoded><![CDATA[<p>This is very sad. :( I relied on some of your tutorials quite often, having even saved it to my computer. I recently came back to restore it and now it&#8217;s gone. A great amount of content was lost to the community when you took it down.</p>
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